Treasure Hunts

The Palace

3 medallions + idol = 12 thalers

Here at the heart of the City, a magnificent palace rises above common buildings. Dominated by a delirious dome, mounted by multitudes of minarets, and garnished with glamorous gems, this alliterative masterpiece is the home of Islandia’s Queen, Penthesilea. If anyone knows the truth about the crisis confronting the island, it must be her. Your…

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The Crypt

The entrance to an underground catacomb gapes before you. Somewhat nervously, you chop off a tree branch for a torch, light it, and begin your descent. As you step into the antechamber, another tremor wracks the earth. You listen with growing dread to the sounds of moving rock. Sure enough, the passage behind you is…

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The Vale of Questioners

You arrive in the Vale and begin mingling with the locals, trying to bring up the topic of The Sorceror without insulting anyone. The responses are, to say the least, curious: A Valeman named Arthur asks you: “Am I the Sorcerer?” A Valeman named Bernard asks you: “Am I the type of triber who could…

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Interviewing the Doctors

The Inspector decides the best thing to do is interview the doctors in charge of the asylum. “They should know about these peculiar people,” the Inspector mutters. “What makes a person peculiar?” you ask. “Anyone who thinks they’re a patient is peculiar,” replies the Inspector. “And if all the patients believe that a person is…

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The Rewards of Science

The Scientist rapidly does some calculations and smiles ecstatically. “Tremendous! I say, thank you so much. I can see you’re a smart chap, so I’ll give you a bit of advice: that loop was about one foot off, but you should remember about five. No, I can’t say more, just remember: about five.” The learned…

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Freedom!

You exit The Crypt with 3 drachmas and the letters O and F. Over the door out of The Crypt is carved the single word “Remember.”

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The Scientist

“Perhaps you can help me,” you ask the bespectacled savant staring at a miniature globe with a string tied around its middle. “Will Islandia be destroyed, or are we safe here?” The Scientist thinks momentarily, then shakes his head. “I’m sorry,” he says, “but I’m completely wrapped up in my theoretical studies of the planet…

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Chevy Chase Library

The staff at the library is in a tizzy, and yellow tape is strung across the door. A plainclothes police officer approaches you. I’m afraid the library was burglarized last night—several books, furniture, and works of art were stolen. We’ll have the case wrapped up soon, but until then the library is closed to the…

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Blackbeard’s Log

This appears to reproduce entries from various logs Blackbeard kept from 1713 until his death. Most of the pages are mundane accounts of daily life at sea, with the occasional skirmish in the Caribbean. One page in particular draws your attention: Local historians have identified many modern sites in the Washington, DC, area that correspond…

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The Maryland Maritime Museum

Three-masted sloop

Anchored in Annapolis harbor next to the museum is an 18th-century sloop with the name Legend emblazoned across the stern. A volunteer greets all visitors as they board the ship. Welcome to the Maryland Maritime Museum and our special exhibit, Blackbeard’s Last Stand. You’re welcome to just wander around the Legend, check out Blackbeard’s Log…

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