Hunt 1988: Spy Game

The second time around, we wanted to up the stakes a bit. Having teams compete was fun—but what if solvers could strike off on their own at any time? What if you couldn't trust your teammates?

For this kind of backstabbing scenario, a secret agent theme felt natural. Participants could work together temporarily to solve puzzles, then compete individually to capture the prize for a single country. Yes, this had possibilities…

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